Zany Zebra
DARK 27

Zany Zebra

  • ATK:
  • 0

  • DEF:
  • 2000

  • View:
  • 2237




[ Pendulum Effect ] Once per turn, during your Main Phase, if this card was activated this turn: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is in the Pendulum Zone, that chosen Zone cannot be used. [ Monster Effect ] If this card is Normal or Special Summoned: You can choose 1 unused Main Monster Zone or Spell & Trap Zone; while this card is face-up in the Monster Zone, that Zone cannot be used.




 
 
AI Power Analysis
UtilityConfidence: MediumEvaluated Oct 7, 2026
46± 8/ 100
Power Score
Intrinsic 46
Deck 46

Zany Zebra — Power Evaluation

Final Score: 46 ± 8 · Confidence: Medium

  • Intrinsic: 46 · Deck: 46 · Meta: provisional
  • Primary role: Utility · Secondary: Floodgate/Control

Why it scores here

Zany Zebra is a Level 2 Pendulum body whose text only zone-locks one unused Main Monster Zone or Spell and Trap Zone, once per turn from the Pendulum Zone and once on each Normal or Special Summon. That is a soft, self-contained effect that builds no board, draws no cards and gains no advantage, so combo conversion and resource economy score low. Its 0 ATK and 2000 DEF earn nothing; the score comes from being a cheap, live Level 2 body spread across 12 decks in 8 archetypes, which is evidence of accessibility and portability rather than of power.

Axis scores

Axis Score Evidence
Accessibility 55 Level 2 Pendulum with scale 7 is easy to set and summon, and it appears in 12 decks at 2.17 copies on average, but there is no searcher or combo evidence (observed/inferred).
Combo & Conversion 20 The text only locks a zone and creates no board, and combo data has 0 recorded appearances (verified from text, observed as absent).
Resource Economy 10 No draw, search, banish or recovery text is present, so the card gives no card advantage (verified from text).
Effect & Interaction 35 The zone lock is soft interaction that limits zone use rather than negating or removing anything, and the text does not say whose zones it affects (verified from text, inferred for impact).
Material Utility 40 A DARK Beast Level 2 is a generic Level 2 material body, but no material usage was recorded and the body has no text-level material effect (inferred).
Resilience & Flexibility 45 The Pendulum and monster effects are separate once-per-turn or on-summon triggers that work from two zones, which gives some multi-spot use, but nothing shows resistance to negation (verified from text, inferred).
Deck-Building Efficiency 60 Runs at 1 to 3 copies with no garnet or lock restriction beyond its own zone use, which makes it cheap to include (observed from deck data, inferred for slot cost).

Calculation

Weight profile: Utility default (no clear primary role); secondary Floodgate/Control not blended because the zone lock is self-contained and does not restrict the opponent. Intrinsic ≈ 46, Deck ≈ 46, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Cheap Level 2 body that is easy to summon and set in the Pendulum Zone
  • Spread across 8 archetypes and 12 recent decks, so it is portable across homes
  • Two independent trigger points (Pendulum activation and summon) give some multi-zone use

Weaknesses

  • No card advantage, search, or board building from its own text
  • Zone lock is soft interaction and does not stop real plays
  • No recorded combo appearances, so its real role in lines is unconfirmed

Counters / choke points

  • Floodgate-style zone limits do not matter much against a board that can use other zones
  • Opponent plays are not affected by its text, so there is no direct counter to name

Best use

Utility body that sets a zone lock as a side effect of normal Pendulum play. Decks: Bujin. Suggested copies: 2.

Evidence & gaps

  • Verified: Level 2 Pendulum Effect Monster, DARK Beast, scale 7, DEF 2000, ATK 0; Pendulum effect: once per turn in Main Phase if activated this turn, choose an unused Main Monster Zone or Spell and Trap Zone that cannot be used while in the Pendulum Zone; Monster effect: on Normal or Special Summon, choose an unused zone that cannot be used while face-up in the Monster Zone; Appears in 12 decks with 2.17 copies on average across 8 archetypes
  • Observed: Bujin is the largest home at 5 of 12 decks (41.7%); Zero recorded combo appearances; Top partners are Harpie's Feather Duster and Monster Reborn, but these reflect frequency rather than power
  • Inferred: Zone lock is a soft self-contained effect with no direct interaction against opponent plays; Accessibility is moderate because it is a cheap body with no searcher evidence; Score is driven by portability and cost, not by effect strength
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no usage statistics (StatisticsCard) for archetype inclusion beyond the deck sample card text does not state whose zones the lock applies to, which limits the effect_interaction score no banlist token; assumed 3 copies (unlimited)











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